![]() That Lance Command Mod in the left torso? That’s stock. It’s honestly 50/50 whether or not it’s the best ‘Mech in the entire game. I’ll turn it into the good one later, I promise, but for the time being this is what we’re rocking: We are endgame face-wreckers now! To help keep our power in check, I build a “bad” Marauder to start with. I was going to jump straight into the flashpoint when we reached Tarragona, but… We’ll be topping that half-a-million mark soon! Our next payday comes up while we’re traveling, costing us 475,100 c-bills. That’s a fair tradeoff, even if -1 med point does hurt a lot. We take that seriously and get her the treatment she deserves, even if it reduces our ability to heal broken bones for a little while. Rooster lost a trait that generates minor bad events like this and has an addiction to opioids. The second and third options feel almost guaranteed to cause a pilot injury. It’s a loving stupid scoring requirement and I won’t be doing it. To earn the ‘Full Kerensky’ rank in the game’s rating we need to touch all 170 planets in this region of space. The entire Inner Sphere is still smaller than this red dot. They’re not visible here, but I’ll point them out the next time we get close. There are even three stars from the Pleiades cluster up in the upper right corner of the map. Only 170 of BattleTech’s 3,269 named planets are on the unmodded game’s map. This is a tiny corner of the periphery near the edge of the Inner Sphere. I’m pretty sure Tarragona is the ‘farthest’ accessible system from the top map edge, although there are a few that I’d call more remote. We’re down at the very bottom edge of the map. Let’s Play BattleTech: Career Mode – Flashpoint 3: Of Unknown Origin Time to get some Type V Myomer Replacements then! Update is coming, it's just taking a while to transcribe.
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